VR

Patch 1.3.4 & Steam

Patch 1.3.4 & Steam 2560 1440 Cortopia Studios

Tuesday, December 19th marks a big day for all Wands players! Not only is Wands from today available through Steam for both Oculus Rift and HTC Vive, but a major patch update brings forth big features long awaited by its dedicated community. The team at Cortopia Studios have been hard at work to make sure your Christmas holidays are packed with new content and a major update on balance issues and bugs. Enjoy patch 1.3.4 and all the new features it brings!

Wands is now available on Steam!!

Patch 1.3.4 – Survival!

New features
-Survival

Improved features
-Clearer info in the Workshop portal
-Major optimization pass on all levels
-Improved graphics for all HP bars

Game balancing
-Chaos Leap will no longer avoid compromised tiles and it will no longer show the purple trail
-Devil’s Spit now accelerates when airborne to double its original speed
-Reduced Lightning Strike’s charge time from 2 to 1.5 seconds
-Flaming Phoenix
–Reduced mana cost from 45 to 25
–Changed damage range from 16-60 to 10-25
-Dragon’s Breath
–Increased range from 15 to 25 meters
–Changed damage range from 8-22 to 10-20 per second
–Increased flame speed
–Improved hit detection

Bug fixes
-Lightning Strike now damages your opponent
-Fixed visual issue with Dragon’s Breath on Temple of Ophidian
-Fixed issue where Chaos Leap would stop working after trying to cast it without enough mana
-Match will now proceed properly to Lobby if match ends in draw
-The remaining player can now retrieve pickups as intended after two players tried to enter the same tile
-Exploration no longer counts as a match, you won’t take damage and it won’t end after 3.5 minutes
-Fixed issue where game would crash if trying to bring up menu in Lobby on Daydream
-Repaired sound effects for the trains on Ortus Station
-Improved recovery on connection failed in the Workshop

– Cortopia

What’s Next In Wands?

What’s Next In Wands? 2500 1300 Cortopia Studios

Releasing Wands was an exhilarating experience, but we knew the journey didn’t end there – we were just getting started! As we at Cortopia are working hard on making Wands everything it can and needs to be, we have quite some grand plans to share with you. With your invaluable feedback, the game has seen some major improvements over the last 15 months and now we’re ready to share what we are working on for the future!

Survival

You shouted and we listened! We are playing around with a new game mode: Survival, so you’ll always have someone (or something) to battle. If you ever again find yourself in the queue, waiting for your next opponent to enter, you’ll have the option to enter Survival Mode. Several different kinds of enemies will spawn during your wait. How long can you survive?

Wardrobe & Vanity Overhaul

The Wardrobe in Wands has been on our list of things to improve. It has taken much consideration, but we’re excited to finally share that a complete overhaul is in the works. We’re extending your visual experience by adding a new Wardrobe room. It’ll be more immersive, and with focus on visual distinctiveness. By doing so, we’ve also had to do a total revamp of the mechanics and presentation of vanity items in Wands. We’re also improving the quality and distinctiveness of items to make sure you really stand out when you are facing your opponent. And to top it all off, there will be more frequent updates, and new items will be added to the game on a consistent basis. Get ready to experience your Wielder and customisation like never before!

Why are we doing all of this?

The VR experience is one of the most unique one can get in gaming. Your usual game will last between 2-10 hours and once complete you’ll move on to your next experience. Whilst this way of gaming is definitely fun and something everyone can enjoy, we want Wands to be different. Some Wands players have been enjoying the game for over a year, and we think the above changes will allow even more players to do the same. We want Wands to set itself apart with features that provide replay value, such as seasonal leaderboards, content updates, and frequent balancing patches. In order for this to happen, the Cortopia team must work around the clock to keep the game fresh. We believe that if someone cares enough to write a review or provide feedback, we should pay attention. Your feedback has been incredibly important, and we’ve taken it to heart. We’ll be implementing the above changes and improvements (plus a few more) over the next six months, and we can’t wait for you to experience them yourselves!

 
– Cortopia